I've gotten some questions: does it really make sense to plan to build a distributed game system as part of the fediverse? Will that actually pay off or is it just one big gamble?
I think:
- Having things be fun for players/users may make them more likely to join. People want to build things together. May help alleviate the "join a federated social network to talk about federated social networks" problem
- Having things be fun for me is good too :)
@cwebber there are a few people that have in caracter account already. We are not far off from being to have people with set role and aspirations yet interacting as traditionnal NPC.
With a bit of a script and a sensible bot, you could guide people thrpigh the fediverse while playing a quest of some sort.
@kyzh @cwebber
That make me think of Neverwinter Nights 2.
You had a lot (still ?) RP servers where the admin could make NPC to interact with the players.
Also, players could play NPC in the case you needed more freedom with the storyline.